May 26, 2023
DM Tony's Heartwarming Story [RPG Wholesome Stories]
![DM Tony's Heartwarming Story [RPG Wholesome Stories] DM Tony's Heartwarming Story [RPG Wholesome Stories]](https://images.podpage.com/tr:w-1200,h-630,cm-pad_resize,bg-blurred_70/https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/a484677ae98c9357fbc384d944c1e570.jpg)
[#111] Another LIVE episode recorded in the spacious gaming area of The Keep in Brick, NJ. This week, Jason and Jim welcome Tony Ingracia - or DMTony on the DND404 podcast - live and in person, as Josey joins us remotely.
- You can visit...
[#111] Another LIVE episode recorded in the spacious gaming area of The Keep in Brick, NJ. This week, Jason and Jim welcome Tony Ingracia - or DMTony on the DND404 podcast - live and in person, as Josey joins us remotely.
Hosted by Jason Portizo, Josey Diaz, and Jim Crocker
Produced and Edited by Jason Portizo
Curmudgeons and Dragons is a JTP Audio production
- You can visit The Keep whenever you’re in Central NJ.
- Tony’s podcast is about 3 brand new players exploring D&D for the first time.
- Jason’s relentless stanning for NADDPOD continues.
- Crawfish head, lobster claws, boobs out. Must be Bilbdoolpoolp.
- The classic AD&D adventure Jim referenced is D2, Shrine of the Kuo-Toa.
Hosted by Jason Portizo, Josey Diaz, and Jim Crocker
Produced and Edited by Jason Portizo
Curmudgeons and Dragons is a JTP Audio production
WEBVTT
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Sometimes talking with friends feels like role
playing. Sometimes it feels like combat.
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Join us at the round table and
roll an ish too. This is Curmudgeons
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and Dragons. Hello adventurers, Welcome
to Curmudgeons and Dragons. I m j
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Supportizo. I'm joining once again in
person before he gets to stop me,
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and once again. Uh, you've
already lost your funky flow. Yeah.
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Yeah, I interrupted myself and threw
myself off. That's that's the kind of
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game we're playing today. Jim Crocker
is here, Yeah, in person,
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once again, live at the Keep
in Brick, New Jersey. Yeah.
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The fact that you messed yourself up
means my work here is done. Yeastic
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job. Just keep doing nothing and
we'll just a mere six feet away from
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me, because usually Josie that derails
me without doing anything. Yeah, I'm
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being on my best behavior. It
might be all the code's doing great.
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Uh uh. Live via riverside is
Joe Daz Hello, and in person with
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us is Tony and Gracia. Hello. Man, I'm doing great, doing
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great. Thanks for having me absolutely, thanks for coming by, Thanks for
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actually for physically coming by. I
met Tony a couple weeks ago. He
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was a player in my one shot
that I ran right here with the keep
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um, and we got to chatting
about about DMI and UH in gaming in
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general, and UM found out he's
got his own podcast. UM, so
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tell us about tell us about D
and D four or four. Yeah,
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So, UM, I have my
own podcast called D and D four four.
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I'm actually one of four people.
Um. The other three members are
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the players. I am the dm
UM. So a little slogan is join
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us for three first time players at
one very patient dm UM. This is
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the first time that they ever played, best me when I run games here?
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Yeah the podcast yeah, also true? Yeah yeah, so it's the
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three um. The three players have
never played Dungeons and Dragons, but that's
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awesome. One of them is very
heavy on board games and the other one
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just likes role playing games and the
other one's just a game roll around.
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We were all aspiring twitch streamers at
one point, uh, so we kind
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of had like you know, fate
like camera to the face and you know,
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uh playing online and you know,
playing games in front of people.
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So we were kind of already in
that world. So we decided to start
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our podcast over the pandemic and they
wanted to give D and d a shot
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also, so it is an actual
play show it is. Yes, it
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is a homebrew world. It is
a homebrew world. I see. Yes,
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SIS takes place in the world of
Humbrea, but a homebrew story that
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I made. Uh you want to
tellus about the world a little bit?
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Or or should we just is that
just? Uh yeah? So that sounds
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specially like the word homebrew, so
uh yeah. So Humbrea is a world
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that I've made. And one of
the first lessons I've learned when is doing
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the show is that I created a
world that was physically too big for my
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players to ever fully explore, and
especially in one campaign. So it's made
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up of four continents and after trial
and everor it's just like focused on one
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of the continents right now, which
is South trillis Um. And if you
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look at the map where they actually
traveled to, how big the world is.
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They've only traveled like four points of
interest. So the last as we
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recorded um sixty episodes so far,
a little over sixty episodes, but an
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impressive number. Like yeah we um
we. One of our key points that
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we try to stick to the most
is consistency, So we record on a
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regular basis and where we're not recording. We actually have like weekly meetings to
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find out when we're recording next and
what we expected our cap no headphones off.
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Yeah that sounds nice. So how
long is an episode? Do you
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split your sessions up between multiple episodes
or is it just you know, one
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A full session of play is a
single episode. We used to record and
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then um cut a good stopping points
until around episode thirty and they were like,
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no, we gotta we gotta like
come up with a timer, like
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stick to it because editing is an
absolute nightmare and I do not railroad my
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players any which, so we do
two hour recordings and sometimes it goes over
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if it's like a pivotal moment,
like I know, I want to rush
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them. Yeah, so any by
the time it hits uh you know,
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the airwaves, it's about about solid
eighteen to ninety minutes to listen to,
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sometimes a little bit shorter. Sometimes
they're a little bit longer depending on the
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content. But the players are free
roam, they're any they can turn left
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at any moment, so sometimes session
preaps goes right out the window. Um,
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but yeah, so try to keep
it to two hours and that's cool.
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Because people hear sixty sessions, they
might think that that's sixty like full
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length four hour sessions. But like
if we were playing at a table and
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doing a typical three to four hour
game, it's probably about half the number
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of episodes you guys have done.
Yeah, be going into a campaign has
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been great for a few actual play
shows I've listened to. That ninety minute
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point is just so perfect for now. Grant that I have a forty five
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minute commute to work, so back
is one episode. It's just so good.
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So from a business perspective, we
actually thought of that, like we
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need to um, not cater,
but like we want to keep the commuter
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in mind. It's got to be
accessible exactly, and like this is one
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of the original pitches for this What
ended up being this show now was that
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we were going to do an actual
play full of one shots, because there
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is you know, extremely popular actual
play shows that are four hours per episode.
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Yeah, and I just I couldn't
get through one. I just didn't
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have the patience so commitment. Yeah, although the cartoon is fantastic, So
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I do enjoy whichever one I'm talking
about. I do enjoy those shows.
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But I'm right there with you.
It's just like I don't like listening personally.
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Now just not dinging anybody, but
um, I don't like listening to
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all right, here's plan A,
B and C, D, E F
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and they decided on plan G and
you have to listen to It's like it's
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kind of redundant. I kind of
lost focus, especially in an audible adventure.
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It's also the beauty of podcasts is
that when you're going through and editing,
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you can take out all of the
bits that do not make for a
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good storytell Yeah. Yeah, so
that's exactly what we do, and we
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do upload that like on our Patreon
or sometimes we'll just you know, put
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it down a while the raw stuff. Yeah, it was like this is
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where you heard for Patreon. It's
perfect becase you're gonna be people who are
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actually already invested and they want that
little gritty shit. M One of my
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favorites is I thought that Dad pod
a lot on the show and they're finished
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product. They remove all the die
rolling and all the math and stuff like
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that, but then when they do
their live shows, they just put out
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the live show as it was,
so you get them like trying to like
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count up all their dice and everything, and it's like it takes them a
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little time. Yeah, well,
but that's actual gaming. That's what an
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actual game sounds like. Yeah.
I've never understood why you call something that's
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curated that you take all of the
actual play out of an actual play.
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Yeah, I get it. We
do our best to keep the number crunching
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in there. Our main goal is
to make it sound like we're actually in
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the same room when we're not good
um, because we're we're spread all over
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the country. Got one guy in
California and one guy in Nebraska, and
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then the other guys in Connecticut.
I'm here in New Jersey. That's very
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that is very evenly spread. It
is. So we start recording in nine
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pm at night. Once the California
guy gets home from work. Okay,
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so shout out ali. Um.
So he comes to the door and he
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throws his headphones on and then we
stopped playing. So Yeah, the U
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having having three different time zones,
that's gotta be interesting. We've got we've
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got two granted hours are slightly more
extreme than yours. Yeah, you got
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three, Josie across the Pond,
you got three hours. You got minus
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three hours on yours. We got
plus five hours on ours, so like,
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yeah, but then when you can
record in like a nice afternoon time
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and I'm out of work already,
listen, we do we do, we
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do for the show that we love. We're ilpe you hope you will love
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as much as I meet you too. You're really inconvenient if you were still
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listening and didn't love your show.
So, so I's D and D four
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or four available on every pretty much
every podcast platform, and I found it
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on the three that ill four it
on. I used one, used one
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on my on my phone, it's
a different one that's my iPad, so
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so I found it on a few
different ones. So links to that as
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well as their Instagram and everything that
you can find all their stuff on.
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All of that will be in the
show notes. Um, but you're here
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today to tell us I asked you
for a horror story and you're like,
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I don't know if I have any, but no, I've been blessed with
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some great adventures all around. I
never had anything that was crazy. Um,
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I've been playing since I was thirteen, but like that group has been
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pretty consistent. So I played like
a lot when I was in middle school,
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and a little bit into high school
and then Spriade games throughout college,
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which just close friends. So I
never had like a falling out with anybody.
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I don't think a campaign everone went
that long to have a falling out.
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Um, and I think I was
too young for anything. I'm sure
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maybe I have horror stories of me
because I'm a thirteen year old that was
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a third year old at the time
whose like favorite hero is Link and he
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wanted a cool sword. Any story
of me being thirteen gaming or not gaming
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is a horror story. I was
not a good person. I was like,
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how do I be a town hero
who rises to great power, you
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know and saves the world? And
then like, you're not a mean character.
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I'm like, but can I be? Like? That was me at
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thirteen? You know? But if
I was my original my original, uh,
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DM gave me an ice sword,
which I believe at the time it
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was called ice Razor. Between second
and third edition, we like mixed the
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rules back there, and uh that
was like the highlight of my D and
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D career when I was thirteen.
I loved that story. And when my
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character died, I lost the sword, and I think I cried that night
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I was so upset. Reasonable that
checks out? Yeah for sure. Yeah,
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I'll never forget Ice Raizor. You
told me you had wholesome stories.
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I do. So we got we
got two super rarities on the show.
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We got first of all, we
got that that fresh um, get that
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original content just for us, and
a wholesome story at that. So this
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is this is like, this is
the Unicorn episode. So, um,
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what are you got? So keep
in mind these are the first wholesome story
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has already passed, So if you've
listened to the show, you would have
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heard this already. And the second
one is something that hasn't aired yet.
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We're getting ready for the fifth r
of our story, and so we already
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had recorded that. Maybe by the
time this episode airs it may be out.
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Um, but if not, you
got a little inside scoop. But
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if not, that exclusive content may
or may not be spoilers for the so
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minors. Spoilers ahead for those who
have not caught up on t n D
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four or four. So, the
first wholesome story happens relatively early on in
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the first arc, and now our
group consists of a thief and warlock,
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a mini tour ranger. He's a
so I did love the idea of a
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mini tour. It was it was
awesome. So mechanically he's a minuteur with
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halfling stats. That's what we did. So he has like the luck fee
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and all that. Yeah, and
um, like super blind and does not
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catch up on social cues very well. He's like the outcast of his tribe.
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And then we have a goliathe fighter. Um. So they have not
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listened to any podcasts before starting this
one. So although like a tief and
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warlock maybe kind of common. Uh, he never he didn't know anybody sure
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had this before, so it's kind
of funny. Actually he land on the
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same spot. Yeah, um so
almost. Um. He didn't know what
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to do with his backstory, so
he gave himself amnesia and kind of gave
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me the reins of his backstory.
So he started out um in the middle
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of a ritual that was failing,
and he summoned the demon that eradicated everyone
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who helped him with this rituals.
Yeah, so right, so then he
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he everything flashes and that's when he
gets amnesia, and when everyone he comes
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through, he's the only one that's
and there is this demonic demon Bunny in
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the room in a pot of blood
named Reginald, and that unfold says he
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wants to go. He wanted to
have a patron that was adorable bunny,
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that was crave violence and wants the
human flesh. Yeah, playing with that.
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Yeah, So now keep that mindset. Let's move forward a little bit.
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So so far as great. This
is level one And now they've been
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on a road for a little bit, and the three people are heading into
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trying to pass through the Riverwood Forest, which is like a major forest in
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the world, kind of placed in
the middle of the map to be really
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inconvenient from what passes by. The
Riverwood Forest has three Cootoa tribes in there.
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I don't know if you get I'm
sure you guys are familiar with cootoas.
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Okay, So the three of them
are all have these different personalities and
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beliefs, and you all believe in
the Blittle Bloop, which is an actual
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god in D and D in five
V at least, but they all have
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owned the Blittle Bloop. There might
be any form of that. Yeah.
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In the dunder Masses died on the
Monster's Manual, it says they all worship
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a god called the Blude Bloop,
which is the form that they believe it
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to be UM, so it could
be anything. So the three of these
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factions are waging war because they all
believe in their own version of the Blue
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Bloup and they can't come to an
agreement. So yeah, it's a classic
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D and D thing that goes back
when when I talked about Vault to the
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Draught, Um, that's a thing
from from that, from that descent into
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the depths, the classic D and
D adventure And of course because this was
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like a you know, an early
eight is classic D and D adventure.
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Uh. The original drawing of it
is hot chick tits out with the head
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of a lobster and lobster clause that
was what she looked like in this and
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the D module. So yeah,
I think the description he gave is a
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little more PC yes in the M
five, but essentially yes, Yeah,
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there's a silhouetted This is eighties fantasy, okay, very guy Gaxion. Yeah.
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So the heroes are trying to bypass
the forest and he get ambushed.
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Now, this is one of the
moments where they don't realize they needs to
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run and they charge into the forest
blind, not knowing how many there are,
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this is only one of the tribes. So they get captured and they
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wake up at a camp and this
is when Drell just turned level three.
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He was a fighter and this is
like a cool moment for him to get
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his subclass. So I made it
like he raged out, he saved his
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he saved armost in menace you.
Actually, I'm gonna pause just for a
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moment, so for the benefit of
any of our listeners who do not know
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what Coutoa are. They're basically like
Lovecraft deep ones. They're like fish people.
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Yeah, yeah, they're They're amazing
that. Yeah, they're I think
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second or third edition of their art
is my favorite. They're just like for
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anyone plays World Wark, like early
adaptations of Murlocks. Yeah yeah, yeah,
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yeah, absolutely, big big bug
eyed fish dudes. Yeah. So
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they got um ambushed by the murd
or a tribe and they got caught and
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then Drill the fighter saved them,
and that's when he became level three.
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He got his cool subclass powers.
This is a cool level up moment,
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like the Piranhakuatoa. Yeah something like
that. Yeah, there you go.
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Yeah, So fast forward a bit. So now they've been getting attacked by
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all this cowetas, so it's on
site. So fast forward one session.
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They are now traveling through the forest. They meet a couple of NBC's and
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now they see another Coatoa tribe at
a pond and it looks like they're resting,
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and with a couple of perception checks, they notice that they're wearing different
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tribal outfits, so these are different
cowtas, and so rather than just blowing
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them up, they went over to
them and as they started talking to him,
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they noticed that they had like a
key a don't quote, a blood
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shard, which is what the whole
campaign's about. We won't get into that,
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but they're looking for these blood shards
essentially, and it's on a young
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shaman boys staff. And while they
find out out, a shambling mound comes
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up and swipes the whole tribe up. It's a huge like mini boss battles.
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So now the heroes are battling the
shambling mound. They're eating these cowetas,
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so Natalie decide to run and realize
they can't fight everything, and the
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big one takes the little shammon boy
who has the bloodshot on his staff,
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and they try to save him and
are actually trying to save these people and
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uh the ut and he's looking for
his mom and then when they turn around,
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his mom got swallowed up by the
shambling mound. So up killing the
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shambling mound. And now here's where
the wholesome moment comes in. You got
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the murderous warlock with a demon bunny
and at while they're resting, the Ghibli
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is very sad. He's like,
have you seen my mother? I'm looking
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for my mother, and then he
break it to him that his mother got
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eaten by the shambling mound. So
the warlock, who's just wanted to burn
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everything for the last fifteen sessions,
decides to use a spell called illusion every
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script if we got tree familiar um. So my Homebrew rule that we decide
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is that you can flavor anything however
you want, as long as it's not
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game breaking or mechanic breaking. So
we he flavored illusionary scud rather than writing
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a letter. You can touch an
item um and you can like imbue a
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memory on it. So he took
like a piece of cloth and he imbued
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a memory of his mother, of
the Coetoa's mother for this little Cootoa child,
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and gave it to him and we
like joked around as him playing baseball
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with the other cohetoa kids and it
was like the home run. He looked
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at his mom and um, I
just yeah, and we didn't. We
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never Um I didn't. I didn't
expect that to come from him, from
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the murderous, greedy, uh you
know, teve Ling Warlock, because he
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hasn't done anything like that. He's
just like he felt for the first time
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he felt said he was like in
the story, he's like, I don't
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want to kill this guy. Now
we'll take it his blood shark, but
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I'm not going to kill him,
you know. So we're like wow,
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And then he some episodes later,
we found out that if he used that
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spell again, it wipes away the
first so we're like, no, no,
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no, that's in the game this
forever. It's not gonna wipe the
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can't having a blank and just have
it, just give this discompany and thing
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for that kid, that's imagine.
It goes like to listen to it again,
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00:18:08.559 --> 00:18:14.039
it's just nothing. It's just a
blank It goes to show it to
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his friends, like, guys,
check this out. It was just a
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00:18:15.680 --> 00:18:19.880
blanket. Now it's just like that's
cool, Okay, heads about it last
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00:18:19.920 --> 00:18:23.960
like five seconds. That was that's
a sweet story. Well, I mean
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that's what. It's a wholesome story
until you cast that spell again. Yeah.
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Yeah, so it's very touching and
the hot Yeah, he's a sweet
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memanto of your mother. Oh man, it's gone right. Do you love
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00:18:37.720 --> 00:18:40.519
it? Do you love it?
Okay, I'm gonna take it away now
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00:18:41.799 --> 00:18:47.960
on on my screen. Every time
you said the word homebrew, it looks
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to me like Jim gets very skeptical. No, hombre's humber is fine,
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00:18:52.720 --> 00:19:00.240
just humbrew is uh if you if
you do it properly. So you know
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what. It's the fact that Homebrew
can mean a lot of things depending on
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00:19:03.920 --> 00:19:07.440
how you're applying it. Sure,
I think you're taking like the Role twenty
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00:19:07.799 --> 00:19:14.359
definition of homebrew, which is all
broken magic items. Yeah yeah, it
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00:19:14.440 --> 00:19:17.519
just means out of the book,
did our own campaign. So yeah,
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00:19:17.599 --> 00:19:19.359
yeah, I'm actually not that big
of a fan of homebrew as like a
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00:19:19.440 --> 00:19:23.119
DM. I'm actually more of a
running for rules is written. Um.
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00:19:23.160 --> 00:19:26.599
But when it comes to like flavoring, and you know, if you want
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00:19:26.599 --> 00:19:29.960
to play like something really specific and
then it's okay, tweak flavoring is great.
290
00:19:30.119 --> 00:19:33.559
Brom pro skinning like that's uh,
that's that's that's an important part of
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00:19:33.640 --> 00:19:38.839
character creation until dn D catches up
the Pathfinder with that with customization. But
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00:19:38.240 --> 00:19:42.920
um, but no, that's that's
a very sweet story. Anytime you can
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00:19:42.960 --> 00:19:47.640
just like just get the NPC's really
involved like that and like and doing something
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00:19:47.680 --> 00:19:51.920
for doing something nice for an NPC, it's like the ultimate like selfless act,
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00:19:52.119 --> 00:19:55.200
because that's not a real person,
like like like at the table.
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It's not that you're not doing that
for somebody, it's it's literally just a
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00:19:57.720 --> 00:20:00.640
character in your game that you're you're
going out of your way to be nice
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00:20:00.640 --> 00:20:04.319
for. Yeah, that's a player
character that got moved enough by a character
299
00:20:04.400 --> 00:20:08.160
in the story that they felt the
need to to be sympathetic. And I
300
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don't think as a DM you can
really ask for more than your players getting
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00:20:12.160 --> 00:20:15.880
that involved. I'll even say that
that's also a player being moved enough by
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the story to make their character.
Yeah, why he did that? This
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00:20:21.000 --> 00:20:26.160
is my I was like Hidden Devils
Man's that's great. Um I did to
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00:20:26.279 --> 00:20:29.279
you a little bit. I was
like, wow, you can hear Tony
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00:20:29.319 --> 00:20:33.839
cry on that episode of du that's
you said Prett pretty early into first arc
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00:20:33.880 --> 00:20:37.200
right, Yeah, I want to
say like episode maybe fifteen sixteen. Yeah,
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00:20:37.000 --> 00:20:38.359
yeah, you can get there in
a couple of work days. Oh
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00:20:38.440 --> 00:20:42.319
yeah, what I'm saying. Um, very cool story. I listened to
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00:20:42.359 --> 00:20:45.119
the show. It sounds fantastic.
Thank you, and as a as a
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00:20:45.200 --> 00:20:49.119
pro podcast out there, it really
does sound great. So this should be
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00:20:49.359 --> 00:20:52.680
nice and easy to listen to.
So go go check out D and D
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00:20:52.759 --> 00:20:56.400
four of four links to all that
would be in the show notes. Um,
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00:20:56.599 --> 00:20:59.799
Tony, thank you so much for
joining us. Thanks, we'll put
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00:20:59.839 --> 00:21:07.759
an nsf W warning on that classic
picture of Bill, Bill Sure, Jim
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00:21:07.839 --> 00:21:12.599
joining me I r l oh yeah, Josie joining us through riverside, uh
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and uh and a big shout out
to to the team over at the keep
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00:21:15.319 --> 00:21:19.079
in Bricknew Jersey, So my friendly
local game store. This is a place.
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00:21:19.160 --> 00:21:22.319
I guess some guessing games coming up
here check them out at the Keypoppy
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00:21:22.400 --> 00:21:26.440
dot com and uh yeah and just
you know, just seventam and thank them
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00:21:26.480 --> 00:21:30.440
for letting us set up for the
day. Um, we got a few
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00:21:30.440 --> 00:21:33.400
more episodes that are becoming alive from
here. So uhgain Tony and GROSSI as
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00:21:33.440 --> 00:21:37.559
our guests, thanks so much for
joining us. Thanks, Thank you Adventures,
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00:21:41.680 --> 00:21:45.119
Thank you for listening to con Mudgeons
and Jackons. Please share this with
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00:21:45.160 --> 00:21:48.559
your favorite adventures, leave a review
on Apple, and follow us on social
325
00:21:48.559 --> 00:21:52.720
media. All links to be found
at con Mudgeons and Dragons dot com.
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00:21:52.920 --> 00:22:00.240
Practice safe adventuring, my friends,
1
00:00:00.760 --> 00:00:06.400
Sometimes talking with friends feels like role
playing. Sometimes it feels like combat.
2
00:00:07.200 --> 00:00:12.439
Join us at the round table and
roll an ish too. This is Curmudgeons
3
00:00:12.480 --> 00:00:27.199
and Dragons. Hello adventurers, Welcome
to Curmudgeons and Dragons. I m j
4
00:00:27.320 --> 00:00:31.519
Supportizo. I'm joining once again in
person before he gets to stop me,
5
00:00:31.640 --> 00:00:39.759
and once again. Uh, you've
already lost your funky flow. Yeah.
6
00:00:39.840 --> 00:00:42.960
Yeah, I interrupted myself and threw
myself off. That's that's the kind of
7
00:00:42.960 --> 00:00:46.079
game we're playing today. Jim Crocker
is here, Yeah, in person,
8
00:00:46.719 --> 00:00:49.000
once again, live at the Keep
in Brick, New Jersey. Yeah.
9
00:00:49.000 --> 00:00:52.640
The fact that you messed yourself up
means my work here is done. Yeastic
10
00:00:52.719 --> 00:00:55.840
job. Just keep doing nothing and
we'll just a mere six feet away from
11
00:00:55.840 --> 00:00:58.640
me, because usually Josie that derails
me without doing anything. Yeah, I'm
12
00:00:58.679 --> 00:01:02.520
being on my best behavior. It
might be all the code's doing great.
13
00:01:03.039 --> 00:01:11.239
Uh uh. Live via riverside is
Joe Daz Hello, and in person with
14
00:01:11.319 --> 00:01:15.239
us is Tony and Gracia. Hello. Man, I'm doing great, doing
15
00:01:15.239 --> 00:01:18.239
great. Thanks for having me absolutely, thanks for coming by, Thanks for
16
00:01:18.239 --> 00:01:22.200
actually for physically coming by. I
met Tony a couple weeks ago. He
17
00:01:22.280 --> 00:01:25.439
was a player in my one shot
that I ran right here with the keep
18
00:01:25.959 --> 00:01:30.480
um, and we got to chatting
about about DMI and UH in gaming in
19
00:01:30.519 --> 00:01:34.840
general, and UM found out he's
got his own podcast. UM, so
20
00:01:34.920 --> 00:01:37.840
tell us about tell us about D
and D four or four. Yeah,
21
00:01:37.879 --> 00:01:41.159
So, UM, I have my
own podcast called D and D four four.
22
00:01:41.200 --> 00:01:45.719
I'm actually one of four people.
Um. The other three members are
23
00:01:45.760 --> 00:01:49.280
the players. I am the dm
UM. So a little slogan is join
24
00:01:49.400 --> 00:01:53.079
us for three first time players at
one very patient dm UM. This is
25
00:01:53.079 --> 00:01:56.000
the first time that they ever played, best me when I run games here?
26
00:01:56.079 --> 00:02:01.280
Yeah the podcast yeah, also true? Yeah yeah, so it's the
27
00:02:01.439 --> 00:02:05.680
three um. The three players have
never played Dungeons and Dragons, but that's
28
00:02:05.680 --> 00:02:08.560
awesome. One of them is very
heavy on board games and the other one
29
00:02:08.680 --> 00:02:13.000
just likes role playing games and the
other one's just a game roll around.
30
00:02:13.319 --> 00:02:15.800
We were all aspiring twitch streamers at
one point, uh, so we kind
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00:02:15.800 --> 00:02:20.360
of had like you know, fate
like camera to the face and you know,
32
00:02:20.840 --> 00:02:23.479
uh playing online and you know,
playing games in front of people.
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00:02:23.520 --> 00:02:27.639
So we were kind of already in
that world. So we decided to start
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00:02:27.639 --> 00:02:30.080
our podcast over the pandemic and they
wanted to give D and d a shot
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00:02:30.199 --> 00:02:34.039
also, so it is an actual
play show it is. Yes, it
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00:02:34.120 --> 00:02:37.599
is a homebrew world. It is
a homebrew world. I see. Yes,
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00:02:37.240 --> 00:02:40.039
SIS takes place in the world of
Humbrea, but a homebrew story that
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00:02:40.080 --> 00:02:43.479
I made. Uh you want to
tellus about the world a little bit?
39
00:02:43.520 --> 00:02:51.479
Or or should we just is that
just? Uh yeah? So that sounds
40
00:02:51.560 --> 00:02:55.599
specially like the word homebrew, so
uh yeah. So Humbrea is a world
41
00:02:55.680 --> 00:03:00.400
that I've made. And one of
the first lessons I've learned when is doing
42
00:03:00.400 --> 00:03:02.599
the show is that I created a
world that was physically too big for my
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00:03:02.599 --> 00:03:06.759
players to ever fully explore, and
especially in one campaign. So it's made
44
00:03:06.840 --> 00:03:09.759
up of four continents and after trial
and everor it's just like focused on one
45
00:03:09.759 --> 00:03:14.759
of the continents right now, which
is South trillis Um. And if you
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00:03:14.759 --> 00:03:16.439
look at the map where they actually
traveled to, how big the world is.
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00:03:16.479 --> 00:03:21.199
They've only traveled like four points of
interest. So the last as we
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00:03:21.280 --> 00:03:27.400
recorded um sixty episodes so far,
a little over sixty episodes, but an
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00:03:27.400 --> 00:03:31.360
impressive number. Like yeah we um
we. One of our key points that
50
00:03:31.400 --> 00:03:35.400
we try to stick to the most
is consistency, So we record on a
51
00:03:35.400 --> 00:03:38.960
regular basis and where we're not recording. We actually have like weekly meetings to
52
00:03:38.240 --> 00:03:46.520
find out when we're recording next and
what we expected our cap no headphones off.
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00:03:46.919 --> 00:03:49.680
Yeah that sounds nice. So how
long is an episode? Do you
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00:03:49.960 --> 00:03:53.400
split your sessions up between multiple episodes
or is it just you know, one
55
00:03:53.919 --> 00:03:57.240
A full session of play is a
single episode. We used to record and
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00:03:57.280 --> 00:04:01.479
then um cut a good stopping points
until around episode thirty and they were like,
57
00:04:01.560 --> 00:04:04.319
no, we gotta we gotta like
come up with a timer, like
58
00:04:04.360 --> 00:04:10.280
stick to it because editing is an
absolute nightmare and I do not railroad my
59
00:04:10.280 --> 00:04:16.160
players any which, so we do
two hour recordings and sometimes it goes over
60
00:04:16.199 --> 00:04:18.639
if it's like a pivotal moment,
like I know, I want to rush
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00:04:18.680 --> 00:04:24.120
them. Yeah, so any by
the time it hits uh you know,
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00:04:24.160 --> 00:04:27.800
the airwaves, it's about about solid
eighteen to ninety minutes to listen to,
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sometimes a little bit shorter. Sometimes
they're a little bit longer depending on the
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content. But the players are free
roam, they're any they can turn left
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00:04:33.879 --> 00:04:39.000
at any moment, so sometimes session
preaps goes right out the window. Um,
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00:04:39.680 --> 00:04:43.079
but yeah, so try to keep
it to two hours and that's cool.
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00:04:43.120 --> 00:04:46.759
Because people hear sixty sessions, they
might think that that's sixty like full
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00:04:46.839 --> 00:04:51.120
length four hour sessions. But like
if we were playing at a table and
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doing a typical three to four hour
game, it's probably about half the number
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of episodes you guys have done.
Yeah, be going into a campaign has
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been great for a few actual play
shows I've listened to. That ninety minute
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point is just so perfect for now. Grant that I have a forty five
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minute commute to work, so back
is one episode. It's just so good.
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So from a business perspective, we
actually thought of that, like we
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need to um, not cater,
but like we want to keep the commuter
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in mind. It's got to be
accessible exactly, and like this is one
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of the original pitches for this What
ended up being this show now was that
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we were going to do an actual
play full of one shots, because there
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is you know, extremely popular actual
play shows that are four hours per episode.
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Yeah, and I just I couldn't
get through one. I just didn't
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have the patience so commitment. Yeah, although the cartoon is fantastic, So
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I do enjoy whichever one I'm talking
about. I do enjoy those shows.
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But I'm right there with you.
It's just like I don't like listening personally.
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Now just not dinging anybody, but
um, I don't like listening to
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all right, here's plan A,
B and C, D, E F
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and they decided on plan G and
you have to listen to It's like it's
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kind of redundant. I kind of
lost focus, especially in an audible adventure.
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It's also the beauty of podcasts is
that when you're going through and editing,
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you can take out all of the
bits that do not make for a
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good storytell Yeah. Yeah, so
that's exactly what we do, and we
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do upload that like on our Patreon
or sometimes we'll just you know, put
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it down a while the raw stuff. Yeah, it was like this is
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where you heard for Patreon. It's
perfect becase you're gonna be people who are
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actually already invested and they want that
little gritty shit. M One of my
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favorites is I thought that Dad pod
a lot on the show and they're finished
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product. They remove all the die
rolling and all the math and stuff like
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that, but then when they do
their live shows, they just put out
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the live show as it was,
so you get them like trying to like
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count up all their dice and everything, and it's like it takes them a
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little time. Yeah, well,
but that's actual gaming. That's what an
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actual game sounds like. Yeah.
I've never understood why you call something that's
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curated that you take all of the
actual play out of an actual play.
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Yeah, I get it. We
do our best to keep the number crunching
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in there. Our main goal is
to make it sound like we're actually in
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the same room when we're not good
um, because we're we're spread all over
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the country. Got one guy in
California and one guy in Nebraska, and
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then the other guys in Connecticut.
I'm here in New Jersey. That's very
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that is very evenly spread. It
is. So we start recording in nine
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pm at night. Once the California
guy gets home from work. Okay,
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so shout out ali. Um.
So he comes to the door and he
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throws his headphones on and then we
stopped playing. So Yeah, the U
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having having three different time zones,
that's gotta be interesting. We've got we've
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got two granted hours are slightly more
extreme than yours. Yeah, you got
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three, Josie across the Pond,
you got three hours. You got minus
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three hours on yours. We got
plus five hours on ours, so like,
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yeah, but then when you can
record in like a nice afternoon time
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and I'm out of work already,
listen, we do we do, we
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do for the show that we love. We're ilpe you hope you will love
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as much as I meet you too. You're really inconvenient if you were still
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listening and didn't love your show.
So, so I's D and D four
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or four available on every pretty much
every podcast platform, and I found it
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on the three that ill four it
on. I used one, used one
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on my on my phone, it's
a different one that's my iPad, so
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so I found it on a few
different ones. So links to that as
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well as their Instagram and everything that
you can find all their stuff on.
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All of that will be in the
show notes. Um, but you're here
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today to tell us I asked you
for a horror story and you're like,
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I don't know if I have any, but no, I've been blessed with
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some great adventures all around. I
never had anything that was crazy. Um,
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I've been playing since I was thirteen, but like that group has been
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pretty consistent. So I played like
a lot when I was in middle school,
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and a little bit into high school
and then Spriade games throughout college,
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which just close friends. So I
never had like a falling out with anybody.
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I don't think a campaign everone went
that long to have a falling out.
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Um, and I think I was
too young for anything. I'm sure
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maybe I have horror stories of me
because I'm a thirteen year old that was
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a third year old at the time
whose like favorite hero is Link and he
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wanted a cool sword. Any story
of me being thirteen gaming or not gaming
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is a horror story. I was
not a good person. I was like,
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how do I be a town hero
who rises to great power, you
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know and saves the world? And
then like, you're not a mean character.
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I'm like, but can I be? Like? That was me at
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thirteen? You know? But if
I was my original my original, uh,
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DM gave me an ice sword,
which I believe at the time it
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was called ice Razor. Between second
and third edition, we like mixed the
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rules back there, and uh that
was like the highlight of my D and
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D career when I was thirteen.
I loved that story. And when my
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character died, I lost the sword, and I think I cried that night
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I was so upset. Reasonable that
checks out? Yeah for sure. Yeah,
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I'll never forget Ice Raizor. You
told me you had wholesome stories.
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I do. So we got we
got two super rarities on the show.
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We got first of all, we
got that that fresh um, get that
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original content just for us, and
a wholesome story at that. So this
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is this is like, this is
the Unicorn episode. So, um,
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what are you got? So keep
in mind these are the first wholesome story
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has already passed, So if you've
listened to the show, you would have
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heard this already. And the second
one is something that hasn't aired yet.
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We're getting ready for the fifth r
of our story, and so we already
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had recorded that. Maybe by the
time this episode airs it may be out.
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Um, but if not, you
got a little inside scoop. But
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if not, that exclusive content may
or may not be spoilers for the so
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minors. Spoilers ahead for those who
have not caught up on t n D
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four or four. So, the
first wholesome story happens relatively early on in
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the first arc, and now our
group consists of a thief and warlock,
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a mini tour ranger. He's a
so I did love the idea of a
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mini tour. It was it was
awesome. So mechanically he's a minuteur with
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halfling stats. That's what we did. So he has like the luck fee
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and all that. Yeah, and
um, like super blind and does not
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catch up on social cues very well. He's like the outcast of his tribe.
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And then we have a goliathe fighter. Um. So they have not
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listened to any podcasts before starting this
one. So although like a tief and
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warlock maybe kind of common. Uh, he never he didn't know anybody sure
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had this before, so it's kind
of funny. Actually he land on the
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same spot. Yeah, um so
almost. Um. He didn't know what
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to do with his backstory, so
he gave himself amnesia and kind of gave
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me the reins of his backstory.
So he started out um in the middle
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of a ritual that was failing,
and he summoned the demon that eradicated everyone
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who helped him with this rituals.
Yeah, so right, so then he
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he everything flashes and that's when he
gets amnesia, and when everyone he comes
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through, he's the only one that's
and there is this demonic demon Bunny in
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the room in a pot of blood
named Reginald, and that unfold says he
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wants to go. He wanted to
have a patron that was adorable bunny,
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that was crave violence and wants the
human flesh. Yeah, playing with that.
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Yeah, So now keep that mindset. Let's move forward a little bit.
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So so far as great. This
is level one And now they've been
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on a road for a little bit, and the three people are heading into
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trying to pass through the Riverwood Forest, which is like a major forest in
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the world, kind of placed in
the middle of the map to be really
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inconvenient from what passes by. The
Riverwood Forest has three Cootoa tribes in there.
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I don't know if you get I'm
sure you guys are familiar with cootoas.
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Okay, So the three of them
are all have these different personalities and
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beliefs, and you all believe in
the Blittle Bloop, which is an actual
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god in D and D in five
V at least, but they all have
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owned the Blittle Bloop. There might
be any form of that. Yeah.
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In the dunder Masses died on the
Monster's Manual, it says they all worship
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a god called the Blude Bloop,
which is the form that they believe it
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to be UM, so it could
be anything. So the three of these
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factions are waging war because they all
believe in their own version of the Blue
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Bloup and they can't come to an
agreement. So yeah, it's a classic
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D and D thing that goes back
when when I talked about Vault to the
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Draught, Um, that's a thing
from from that, from that descent into
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the depths, the classic D and
D adventure And of course because this was
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like a you know, an early
eight is classic D and D adventure.
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Uh. The original drawing of it
is hot chick tits out with the head
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of a lobster and lobster clause that
was what she looked like in this and
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the D module. So yeah,
I think the description he gave is a
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little more PC yes in the M
five, but essentially yes, Yeah,
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there's a silhouetted This is eighties fantasy, okay, very guy Gaxion. Yeah.
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So the heroes are trying to bypass
the forest and he get ambushed.
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Now, this is one of the
moments where they don't realize they needs to
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run and they charge into the forest
blind, not knowing how many there are,
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this is only one of the tribes. So they get captured and they
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wake up at a camp and this
is when Drell just turned level three.
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He was a fighter and this is
like a cool moment for him to get
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his subclass. So I made it
like he raged out, he saved his
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he saved armost in menace you.
Actually, I'm gonna pause just for a
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moment, so for the benefit of
any of our listeners who do not know
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what Coutoa are. They're basically like
Lovecraft deep ones. They're like fish people.
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Yeah, yeah, they're They're amazing
that. Yeah, they're I think
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second or third edition of their art
is my favorite. They're just like for
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anyone plays World Wark, like early
adaptations of Murlocks. Yeah yeah, yeah,
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yeah, absolutely, big big bug
eyed fish dudes. Yeah. So
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they got um ambushed by the murd
or a tribe and they got caught and
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then Drill the fighter saved them,
and that's when he became level three.
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He got his cool subclass powers.
This is a cool level up moment,
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like the Piranhakuatoa. Yeah something like
that. Yeah, there you go.
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Yeah, So fast forward a bit. So now they've been getting attacked by
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all this cowetas, so it's on
site. So fast forward one session.
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They are now traveling through the forest. They meet a couple of NBC's and
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now they see another Coatoa tribe at
a pond and it looks like they're resting,
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and with a couple of perception checks, they notice that they're wearing different
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tribal outfits, so these are different
cowtas, and so rather than just blowing
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them up, they went over to
them and as they started talking to him,
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they noticed that they had like a
key a don't quote, a blood
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shard, which is what the whole
campaign's about. We won't get into that,
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but they're looking for these blood shards
essentially, and it's on a young
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shaman boys staff. And while they
find out out, a shambling mound comes
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up and swipes the whole tribe up. It's a huge like mini boss battles.
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So now the heroes are battling the
shambling mound. They're eating these cowetas,
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so Natalie decide to run and realize
they can't fight everything, and the
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big one takes the little shammon boy
who has the bloodshot on his staff,
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and they try to save him and
are actually trying to save these people and
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uh the ut and he's looking for
his mom and then when they turn around,
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his mom got swallowed up by the
shambling mound. So up killing the
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shambling mound. And now here's where
the wholesome moment comes in. You got
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the murderous warlock with a demon bunny
and at while they're resting, the Ghibli
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is very sad. He's like,
have you seen my mother? I'm looking
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for my mother, and then he
break it to him that his mother got
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eaten by the shambling mound. So
the warlock, who's just wanted to burn
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everything for the last fifteen sessions,
decides to use a spell called illusion every
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script if we got tree familiar um. So my Homebrew rule that we decide
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is that you can flavor anything however
you want, as long as it's not
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game breaking or mechanic breaking. So
we he flavored illusionary scud rather than writing
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a letter. You can touch an
item um and you can like imbue a
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memory on it. So he took
like a piece of cloth and he imbued
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a memory of his mother, of
the Coetoa's mother for this little Cootoa child,
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and gave it to him and we
like joked around as him playing baseball
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with the other cohetoa kids and it
was like the home run. He looked
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at his mom and um, I
just yeah, and we didn't. We
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never Um I didn't. I didn't
expect that to come from him, from
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the murderous, greedy, uh you
know, teve Ling Warlock, because he
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hasn't done anything like that. He's
just like he felt for the first time
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he felt said he was like in
the story, he's like, I don't
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want to kill this guy. Now
we'll take it his blood shark, but
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I'm not going to kill him,
you know. So we're like wow,
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And then he some episodes later,
we found out that if he used that
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spell again, it wipes away the
first so we're like, no, no,
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no, that's in the game this
forever. It's not gonna wipe the
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can't having a blank and just have
it, just give this discompany and thing
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for that kid, that's imagine.
It goes like to listen to it again,
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it's just nothing. It's just a
blank It goes to show it to
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his friends, like, guys,
check this out. It was just a
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blanket. Now it's just like that's
cool, Okay, heads about it last
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like five seconds. That was that's
a sweet story. Well, I mean
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that's what. It's a wholesome story
until you cast that spell again. Yeah.
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Yeah, so it's very touching and
the hot Yeah, he's a sweet
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memanto of your mother. Oh man, it's gone right. Do you love
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it? Do you love it?
Okay, I'm gonna take it away now
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on on my screen. Every time
you said the word homebrew, it looks
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to me like Jim gets very skeptical. No, hombre's humber is fine,
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just humbrew is uh if you if
you do it properly. So you know
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what. It's the fact that Homebrew
can mean a lot of things depending on
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how you're applying it. Sure,
I think you're taking like the Role twenty
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definition of homebrew, which is all
broken magic items. Yeah yeah, it
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just means out of the book,
did our own campaign. So yeah,
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yeah, I'm actually not that big
of a fan of homebrew as like a
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DM. I'm actually more of a
running for rules is written. Um.
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But when it comes to like flavoring, and you know, if you want
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to play like something really specific and
then it's okay, tweak flavoring is great.
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00:19:30.119 --> 00:19:33.559
Brom pro skinning like that's uh,
that's that's that's an important part of
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character creation until dn D catches up
the Pathfinder with that with customization. But
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um, but no, that's that's
a very sweet story. Anytime you can
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just like just get the NPC's really
involved like that and like and doing something
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for doing something nice for an NPC, it's like the ultimate like selfless act,
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because that's not a real person,
like like like at the table.
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It's not that you're not doing that
for somebody, it's it's literally just a
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character in your game that you're you're
going out of your way to be nice
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for. Yeah, that's a player
character that got moved enough by a character
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in the story that they felt the
need to to be sympathetic. And I
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don't think as a DM you can
really ask for more than your players getting
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that involved. I'll even say that
that's also a player being moved enough by
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the story to make their character.
Yeah, why he did that? This
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is my I was like Hidden Devils
Man's that's great. Um I did to
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you a little bit. I was
like, wow, you can hear Tony
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cry on that episode of du that's
you said Prett pretty early into first arc
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right, Yeah, I want to
say like episode maybe fifteen sixteen. Yeah,
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yeah, you can get there in
a couple of work days. Oh
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yeah, what I'm saying. Um, very cool story. I listened to
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the show. It sounds fantastic.
Thank you, and as a as a
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pro podcast out there, it really
does sound great. So this should be
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nice and easy to listen to.
So go go check out D and D
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four of four links to all that
would be in the show notes. Um,
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Tony, thank you so much for
joining us. Thanks, we'll put
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an nsf W warning on that classic
picture of Bill, Bill Sure, Jim
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joining me I r l oh yeah, Josie joining us through riverside, uh
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and uh and a big shout out
to to the team over at the keep
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in Bricknew Jersey, So my friendly
local game store. This is a place.
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I guess some guessing games coming up
here check them out at the Keypoppy
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00:21:22.400 --> 00:21:26.440
dot com and uh yeah and just
you know, just seventam and thank them
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for letting us set up for the
day. Um, we got a few
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more episodes that are becoming alive from
here. So uhgain Tony and GROSSI as
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our guests, thanks so much for
joining us. Thanks, Thank you Adventures,
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Thank you for listening to con Mudgeons
and Jackons. Please share this with
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00:21:45.160 --> 00:21:48.559
your favorite adventures, leave a review
on Apple, and follow us on social
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media. All links to be found
at con Mudgeons and Dragons dot com.
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Practice safe adventuring, my friends,














