May 26, 2023

DM Tony's Heartwarming Story [RPG Wholesome Stories]

DM Tony's Heartwarming Story [RPG Wholesome Stories]

[#111] Another LIVE episode recorded in the spacious gaming area of The Keep in Brick, NJ. This week, Jason and Jim welcome Tony Ingracia - or DMTony on the DND404 podcast - live and in person, as Josey joins us remotely.
- You can visit...

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[#111] Another LIVE episode recorded in the spacious gaming area of The Keep in Brick, NJ. This week, Jason and Jim welcome Tony Ingracia - or DMTony on the DND404 podcast - live and in person, as Josey joins us remotely.Everything we love can be found at curmudgeonsanddragons.com

Hosted by Jason Portizo, Josey Diaz, and Jim Crocker
Produced and Edited by Jason Portizo

Curmudgeons and Dragons is a JTP Audio production
WEBVTT

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Sometimes talking with friends feels like role
playing. Sometimes it feels like combat.

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Join us at the round table and
roll an ish too. This is Curmudgeons

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and Dragons. Hello adventurers, Welcome
to Curmudgeons and Dragons. I m j

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Supportizo. I'm joining once again in
person before he gets to stop me,

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and once again. Uh, you've
already lost your funky flow. Yeah.

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Yeah, I interrupted myself and threw
myself off. That's that's the kind of

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game we're playing today. Jim Crocker
is here, Yeah, in person,

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once again, live at the Keep
in Brick, New Jersey. Yeah.

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The fact that you messed yourself up
means my work here is done. Yeastic

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job. Just keep doing nothing and
we'll just a mere six feet away from

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me, because usually Josie that derails
me without doing anything. Yeah, I'm

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being on my best behavior. It
might be all the code's doing great.

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Uh uh. Live via riverside is
Joe Daz Hello, and in person with

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us is Tony and Gracia. Hello. Man, I'm doing great, doing

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great. Thanks for having me absolutely, thanks for coming by, Thanks for

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actually for physically coming by. I
met Tony a couple weeks ago. He

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was a player in my one shot
that I ran right here with the keep

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um, and we got to chatting
about about DMI and UH in gaming in

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general, and UM found out he's
got his own podcast. UM, so

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tell us about tell us about D
and D four or four. Yeah,

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So, UM, I have my
own podcast called D and D four four.

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I'm actually one of four people.
Um. The other three members are

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the players. I am the dm
UM. So a little slogan is join

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us for three first time players at
one very patient dm UM. This is

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the first time that they ever played, best me when I run games here?

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Yeah the podcast yeah, also true? Yeah yeah, so it's the

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three um. The three players have
never played Dungeons and Dragons, but that's

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awesome. One of them is very
heavy on board games and the other one

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just likes role playing games and the
other one's just a game roll around.

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We were all aspiring twitch streamers at
one point, uh, so we kind

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of had like you know, fate
like camera to the face and you know,

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uh playing online and you know,
playing games in front of people.

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So we were kind of already in
that world. So we decided to start

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our podcast over the pandemic and they
wanted to give D and d a shot

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also, so it is an actual
play show it is. Yes, it

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is a homebrew world. It is
a homebrew world. I see. Yes,

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SIS takes place in the world of
Humbrea, but a homebrew story that

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I made. Uh you want to
tellus about the world a little bit?

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Or or should we just is that
just? Uh yeah? So that sounds

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specially like the word homebrew, so
uh yeah. So Humbrea is a world

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that I've made. And one of
the first lessons I've learned when is doing

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the show is that I created a
world that was physically too big for my

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players to ever fully explore, and
especially in one campaign. So it's made

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up of four continents and after trial
and everor it's just like focused on one

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of the continents right now, which
is South trillis Um. And if you

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look at the map where they actually
traveled to, how big the world is.

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They've only traveled like four points of
interest. So the last as we

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recorded um sixty episodes so far,
a little over sixty episodes, but an

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impressive number. Like yeah we um
we. One of our key points that

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we try to stick to the most
is consistency, So we record on a

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regular basis and where we're not recording. We actually have like weekly meetings to

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find out when we're recording next and
what we expected our cap no headphones off.

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Yeah that sounds nice. So how
long is an episode? Do you

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split your sessions up between multiple episodes
or is it just you know, one

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A full session of play is a
single episode. We used to record and

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then um cut a good stopping points
until around episode thirty and they were like,

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no, we gotta we gotta like
come up with a timer, like

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stick to it because editing is an
absolute nightmare and I do not railroad my

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players any which, so we do
two hour recordings and sometimes it goes over

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if it's like a pivotal moment,
like I know, I want to rush

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them. Yeah, so any by
the time it hits uh you know,

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the airwaves, it's about about solid
eighteen to ninety minutes to listen to,

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sometimes a little bit shorter. Sometimes
they're a little bit longer depending on the

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content. But the players are free
roam, they're any they can turn left

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at any moment, so sometimes session
preaps goes right out the window. Um,

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but yeah, so try to keep
it to two hours and that's cool.

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Because people hear sixty sessions, they
might think that that's sixty like full

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length four hour sessions. But like
if we were playing at a table and

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doing a typical three to four hour
game, it's probably about half the number

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of episodes you guys have done.
Yeah, be going into a campaign has

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been great for a few actual play
shows I've listened to. That ninety minute

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point is just so perfect for now. Grant that I have a forty five

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minute commute to work, so back
is one episode. It's just so good.

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So from a business perspective, we
actually thought of that, like we

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need to um, not cater,
but like we want to keep the commuter

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in mind. It's got to be
accessible exactly, and like this is one

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of the original pitches for this What
ended up being this show now was that

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we were going to do an actual
play full of one shots, because there

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is you know, extremely popular actual
play shows that are four hours per episode.

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Yeah, and I just I couldn't
get through one. I just didn't

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have the patience so commitment. Yeah, although the cartoon is fantastic, So

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I do enjoy whichever one I'm talking
about. I do enjoy those shows.

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But I'm right there with you.
It's just like I don't like listening personally.

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Now just not dinging anybody, but
um, I don't like listening to

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all right, here's plan A,
B and C, D, E F

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and they decided on plan G and
you have to listen to It's like it's

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kind of redundant. I kind of
lost focus, especially in an audible adventure.

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It's also the beauty of podcasts is
that when you're going through and editing,

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you can take out all of the
bits that do not make for a

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good storytell Yeah. Yeah, so
that's exactly what we do, and we

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do upload that like on our Patreon
or sometimes we'll just you know, put

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it down a while the raw stuff. Yeah, it was like this is

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where you heard for Patreon. It's
perfect becase you're gonna be people who are

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actually already invested and they want that
little gritty shit. M One of my

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favorites is I thought that Dad pod
a lot on the show and they're finished

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product. They remove all the die
rolling and all the math and stuff like

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that, but then when they do
their live shows, they just put out

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the live show as it was,
so you get them like trying to like

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count up all their dice and everything, and it's like it takes them a

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little time. Yeah, well,
but that's actual gaming. That's what an

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actual game sounds like. Yeah.
I've never understood why you call something that's

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curated that you take all of the
actual play out of an actual play.

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Yeah, I get it. We
do our best to keep the number crunching

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in there. Our main goal is
to make it sound like we're actually in

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the same room when we're not good
um, because we're we're spread all over

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the country. Got one guy in
California and one guy in Nebraska, and

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then the other guys in Connecticut.
I'm here in New Jersey. That's very

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that is very evenly spread. It
is. So we start recording in nine

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pm at night. Once the California
guy gets home from work. Okay,

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so shout out ali. Um.
So he comes to the door and he

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throws his headphones on and then we
stopped playing. So Yeah, the U

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having having three different time zones,
that's gotta be interesting. We've got we've

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got two granted hours are slightly more
extreme than yours. Yeah, you got

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three, Josie across the Pond,
you got three hours. You got minus

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three hours on yours. We got
plus five hours on ours, so like,

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yeah, but then when you can
record in like a nice afternoon time

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and I'm out of work already,
listen, we do we do, we

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do for the show that we love. We're ilpe you hope you will love

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as much as I meet you too. You're really inconvenient if you were still

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listening and didn't love your show.
So, so I's D and D four

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or four available on every pretty much
every podcast platform, and I found it

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on the three that ill four it
on. I used one, used one

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on my on my phone, it's
a different one that's my iPad, so

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so I found it on a few
different ones. So links to that as

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well as their Instagram and everything that
you can find all their stuff on.

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All of that will be in the
show notes. Um, but you're here

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today to tell us I asked you
for a horror story and you're like,

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I don't know if I have any, but no, I've been blessed with

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some great adventures all around. I
never had anything that was crazy. Um,

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I've been playing since I was thirteen, but like that group has been

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pretty consistent. So I played like
a lot when I was in middle school,

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and a little bit into high school
and then Spriade games throughout college,

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which just close friends. So I
never had like a falling out with anybody.

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I don't think a campaign everone went
that long to have a falling out.

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Um, and I think I was
too young for anything. I'm sure

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maybe I have horror stories of me
because I'm a thirteen year old that was

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a third year old at the time
whose like favorite hero is Link and he

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wanted a cool sword. Any story
of me being thirteen gaming or not gaming

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is a horror story. I was
not a good person. I was like,

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how do I be a town hero
who rises to great power, you

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know and saves the world? And
then like, you're not a mean character.

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I'm like, but can I be? Like? That was me at

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thirteen? You know? But if
I was my original my original, uh,

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DM gave me an ice sword,
which I believe at the time it

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was called ice Razor. Between second
and third edition, we like mixed the

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rules back there, and uh that
was like the highlight of my D and

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D career when I was thirteen.
I loved that story. And when my

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character died, I lost the sword, and I think I cried that night

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I was so upset. Reasonable that
checks out? Yeah for sure. Yeah,

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I'll never forget Ice Raizor. You
told me you had wholesome stories.

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I do. So we got we
got two super rarities on the show.

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We got first of all, we
got that that fresh um, get that

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original content just for us, and
a wholesome story at that. So this

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is this is like, this is
the Unicorn episode. So, um,

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what are you got? So keep
in mind these are the first wholesome story

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has already passed, So if you've
listened to the show, you would have

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heard this already. And the second
one is something that hasn't aired yet.

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We're getting ready for the fifth r
of our story, and so we already

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had recorded that. Maybe by the
time this episode airs it may be out.

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Um, but if not, you
got a little inside scoop. But

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00:10:30.159 --> 00:10:35.840
if not, that exclusive content may
or may not be spoilers for the so

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00:10:37.360 --> 00:10:39.919
minors. Spoilers ahead for those who
have not caught up on t n D

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four or four. So, the
first wholesome story happens relatively early on in

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the first arc, and now our
group consists of a thief and warlock,

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a mini tour ranger. He's a
so I did love the idea of a

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mini tour. It was it was
awesome. So mechanically he's a minuteur with

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halfling stats. That's what we did. So he has like the luck fee

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and all that. Yeah, and
um, like super blind and does not

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catch up on social cues very well. He's like the outcast of his tribe.

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And then we have a goliathe fighter. Um. So they have not

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listened to any podcasts before starting this
one. So although like a tief and

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warlock maybe kind of common. Uh, he never he didn't know anybody sure

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had this before, so it's kind
of funny. Actually he land on the

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same spot. Yeah, um so
almost. Um. He didn't know what

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to do with his backstory, so
he gave himself amnesia and kind of gave

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me the reins of his backstory.
So he started out um in the middle

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of a ritual that was failing,
and he summoned the demon that eradicated everyone

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who helped him with this rituals.
Yeah, so right, so then he

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he everything flashes and that's when he
gets amnesia, and when everyone he comes

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through, he's the only one that's
and there is this demonic demon Bunny in

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the room in a pot of blood
named Reginald, and that unfold says he

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wants to go. He wanted to
have a patron that was adorable bunny,

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that was crave violence and wants the
human flesh. Yeah, playing with that.

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Yeah, So now keep that mindset. Let's move forward a little bit.

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So so far as great. This
is level one And now they've been

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on a road for a little bit, and the three people are heading into

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trying to pass through the Riverwood Forest, which is like a major forest in

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the world, kind of placed in
the middle of the map to be really

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inconvenient from what passes by. The
Riverwood Forest has three Cootoa tribes in there.

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I don't know if you get I'm
sure you guys are familiar with cootoas.

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Okay, So the three of them
are all have these different personalities and

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beliefs, and you all believe in
the Blittle Bloop, which is an actual

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god in D and D in five
V at least, but they all have

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owned the Blittle Bloop. There might
be any form of that. Yeah.

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In the dunder Masses died on the
Monster's Manual, it says they all worship

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a god called the Blude Bloop,
which is the form that they believe it

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to be UM, so it could
be anything. So the three of these

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factions are waging war because they all
believe in their own version of the Blue

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Bloup and they can't come to an
agreement. So yeah, it's a classic

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D and D thing that goes back
when when I talked about Vault to the

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Draught, Um, that's a thing
from from that, from that descent into

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the depths, the classic D and
D adventure And of course because this was

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like a you know, an early
eight is classic D and D adventure.

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Uh. The original drawing of it
is hot chick tits out with the head

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of a lobster and lobster clause that
was what she looked like in this and

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the D module. So yeah,
I think the description he gave is a

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little more PC yes in the M
five, but essentially yes, Yeah,

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there's a silhouetted This is eighties fantasy, okay, very guy Gaxion. Yeah.

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So the heroes are trying to bypass
the forest and he get ambushed.

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Now, this is one of the
moments where they don't realize they needs to

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run and they charge into the forest
blind, not knowing how many there are,

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this is only one of the tribes. So they get captured and they

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wake up at a camp and this
is when Drell just turned level three.

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He was a fighter and this is
like a cool moment for him to get

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his subclass. So I made it
like he raged out, he saved his

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he saved armost in menace you.
Actually, I'm gonna pause just for a

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moment, so for the benefit of
any of our listeners who do not know

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what Coutoa are. They're basically like
Lovecraft deep ones. They're like fish people.

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Yeah, yeah, they're They're amazing
that. Yeah, they're I think

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second or third edition of their art
is my favorite. They're just like for

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anyone plays World Wark, like early
adaptations of Murlocks. Yeah yeah, yeah,

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yeah, absolutely, big big bug
eyed fish dudes. Yeah. So

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they got um ambushed by the murd
or a tribe and they got caught and

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then Drill the fighter saved them,
and that's when he became level three.

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He got his cool subclass powers.
This is a cool level up moment,

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like the Piranhakuatoa. Yeah something like
that. Yeah, there you go.

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Yeah, So fast forward a bit. So now they've been getting attacked by

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all this cowetas, so it's on
site. So fast forward one session.

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They are now traveling through the forest. They meet a couple of NBC's and

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now they see another Coatoa tribe at
a pond and it looks like they're resting,

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and with a couple of perception checks, they notice that they're wearing different

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tribal outfits, so these are different
cowtas, and so rather than just blowing

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them up, they went over to
them and as they started talking to him,

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they noticed that they had like a
key a don't quote, a blood

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shard, which is what the whole
campaign's about. We won't get into that,

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but they're looking for these blood shards
essentially, and it's on a young

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shaman boys staff. And while they
find out out, a shambling mound comes

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up and swipes the whole tribe up. It's a huge like mini boss battles.

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So now the heroes are battling the
shambling mound. They're eating these cowetas,

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so Natalie decide to run and realize
they can't fight everything, and the

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big one takes the little shammon boy
who has the bloodshot on his staff,

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and they try to save him and
are actually trying to save these people and

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uh the ut and he's looking for
his mom and then when they turn around,

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his mom got swallowed up by the
shambling mound. So up killing the

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shambling mound. And now here's where
the wholesome moment comes in. You got

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the murderous warlock with a demon bunny
and at while they're resting, the Ghibli

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is very sad. He's like,
have you seen my mother? I'm looking

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for my mother, and then he
break it to him that his mother got

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eaten by the shambling mound. So
the warlock, who's just wanted to burn

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everything for the last fifteen sessions,
decides to use a spell called illusion every

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script if we got tree familiar um. So my Homebrew rule that we decide

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is that you can flavor anything however
you want, as long as it's not

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game breaking or mechanic breaking. So
we he flavored illusionary scud rather than writing

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a letter. You can touch an
item um and you can like imbue a

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memory on it. So he took
like a piece of cloth and he imbued

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a memory of his mother, of
the Coetoa's mother for this little Cootoa child,

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and gave it to him and we
like joked around as him playing baseball

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with the other cohetoa kids and it
was like the home run. He looked

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at his mom and um, I
just yeah, and we didn't. We

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never Um I didn't. I didn't
expect that to come from him, from

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the murderous, greedy, uh you
know, teve Ling Warlock, because he

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hasn't done anything like that. He's
just like he felt for the first time

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he felt said he was like in
the story, he's like, I don't

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want to kill this guy. Now
we'll take it his blood shark, but

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I'm not going to kill him,
you know. So we're like wow,

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And then he some episodes later,
we found out that if he used that

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spell again, it wipes away the
first so we're like, no, no,

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no, that's in the game this
forever. It's not gonna wipe the

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can't having a blank and just have
it, just give this discompany and thing

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for that kid, that's imagine.
It goes like to listen to it again,

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it's just nothing. It's just a
blank It goes to show it to

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his friends, like, guys,
check this out. It was just a

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blanket. Now it's just like that's
cool, Okay, heads about it last

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like five seconds. That was that's
a sweet story. Well, I mean

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that's what. It's a wholesome story
until you cast that spell again. Yeah.

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Yeah, so it's very touching and
the hot Yeah, he's a sweet

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memanto of your mother. Oh man, it's gone right. Do you love

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it? Do you love it?
Okay, I'm gonna take it away now

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on on my screen. Every time
you said the word homebrew, it looks

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to me like Jim gets very skeptical. No, hombre's humber is fine,

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just humbrew is uh if you if
you do it properly. So you know

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what. It's the fact that Homebrew
can mean a lot of things depending on

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how you're applying it. Sure,
I think you're taking like the Role twenty

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definition of homebrew, which is all
broken magic items. Yeah yeah, it

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just means out of the book,
did our own campaign. So yeah,

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yeah, I'm actually not that big
of a fan of homebrew as like a

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00:19:19.440 --> 00:19:23.119
DM. I'm actually more of a
running for rules is written. Um.

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But when it comes to like flavoring, and you know, if you want

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to play like something really specific and
then it's okay, tweak flavoring is great.

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00:19:30.119 --> 00:19:33.559
Brom pro skinning like that's uh,
that's that's that's an important part of

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character creation until dn D catches up
the Pathfinder with that with customization. But

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um, but no, that's that's
a very sweet story. Anytime you can

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just like just get the NPC's really
involved like that and like and doing something

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for doing something nice for an NPC, it's like the ultimate like selfless act,

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because that's not a real person,
like like like at the table.

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It's not that you're not doing that
for somebody, it's it's literally just a

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character in your game that you're you're
going out of your way to be nice

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for. Yeah, that's a player
character that got moved enough by a character

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in the story that they felt the
need to to be sympathetic. And I

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don't think as a DM you can
really ask for more than your players getting

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that involved. I'll even say that
that's also a player being moved enough by

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the story to make their character.
Yeah, why he did that? This

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is my I was like Hidden Devils
Man's that's great. Um I did to

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00:20:26.279 --> 00:20:29.279
you a little bit. I was
like, wow, you can hear Tony

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00:20:29.319 --> 00:20:33.839
cry on that episode of du that's
you said Prett pretty early into first arc

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00:20:33.880 --> 00:20:37.200
right, Yeah, I want to
say like episode maybe fifteen sixteen. Yeah,

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yeah, you can get there in
a couple of work days. Oh

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00:20:38.440 --> 00:20:42.319
yeah, what I'm saying. Um, very cool story. I listened to

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00:20:42.359 --> 00:20:45.119
the show. It sounds fantastic.
Thank you, and as a as a

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00:20:45.200 --> 00:20:49.119
pro podcast out there, it really
does sound great. So this should be

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nice and easy to listen to.
So go go check out D and D

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00:20:52.759 --> 00:20:56.400
four of four links to all that
would be in the show notes. Um,

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Tony, thank you so much for
joining us. Thanks, we'll put

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an nsf W warning on that classic
picture of Bill, Bill Sure, Jim

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00:21:07.839 --> 00:21:12.599
joining me I r l oh yeah, Josie joining us through riverside, uh

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and uh and a big shout out
to to the team over at the keep

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00:21:15.319 --> 00:21:19.079
in Bricknew Jersey, So my friendly
local game store. This is a place.

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00:21:19.160 --> 00:21:22.319
I guess some guessing games coming up
here check them out at the Keypoppy

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00:21:22.400 --> 00:21:26.440
dot com and uh yeah and just
you know, just seventam and thank them

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00:21:26.480 --> 00:21:30.440
for letting us set up for the
day. Um, we got a few

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more episodes that are becoming alive from
here. So uhgain Tony and GROSSI as

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00:21:33.440 --> 00:21:37.559
our guests, thanks so much for
joining us. Thanks, Thank you Adventures,

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Thank you for listening to con Mudgeons
and Jackons. Please share this with

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00:21:45.160 --> 00:21:48.559
your favorite adventures, leave a review
on Apple, and follow us on social

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media. All links to be found
at con Mudgeons and Dragons dot com.

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Practice safe adventuring, my friends,